Monday, May 14, 2012

Kathy McNeal



Okay, so long story short, I think I'm making my animation worse. I had to scrap a lot of what I had and start from scratch to fix the arcs. I've started with the cog, using the tracing sheets to try and get it working correctly, but I haven't gotten a chance to work with the shoulders, hands, torso, and feet.
That being said, I think I'm making it worse. I tried smoothing out graph editor stuff, but I think I only started fixing an arc that will do me no good. Any harsh comments will be taken under advisement.

jimmyWoolever


Sunday, May 6, 2012

Justin Llamas - 5/6 room update

Hey guys.  This is Justin Llamas.  I just tried out the new room that Kevin put on the server with the new props/toys.  A lot of the toys have wayyyy too high of a poly-count.  Just this still image took me a VERY LONG time to render out...  I'm not sure if hiding/deleting some of the toys hidden from my camera might make it render faster?  Just a heads up.  But it's looking quite nicely.  The room isn't complete though.

Wednesday, April 18, 2012

Baker 01_STAIRS_shot4001

Hey everyone, I have been having a few issues with referencing. Ill save them for class, but as anyone else been having trouble with animating referenced scenes? I cant animate the door, well fix the door animation. And unless I reference the character every time I open it 11's eyelids explode, also leaving a blank lifeless 11 clone that dissapear once I reopen the scene. But here is a playblast from before she blew up.

Nick Marshall_4-17 01_Stairs_shot1